Fantasy Sphere Mini Changelog
Version 0.3
2024-01-26
Improvements
User Interface
- Added debug draw for collision shapes.
Game Engine
- Added static collision shapes.
- Optimized collision polygons.
- Dynamic vs static collision handling.
- Sprite animations start frame and position offset support. Show walking frame right away and align position to feet, not the head.
- Added support for depth-sorted tiles.
- Added rendering interpolation. So smooth!
Fixes
Gameplay
- Camera now follows hero's feet, not top-left corner of its sprite.
Version 0.2
2023-12-23
Improvements
Tools
- Tileset extrusion, deduplication and merging. No more pixel bleeding!
- Spritesheet deduplication, and converting to atlas texture with whitespace removal.
Version 0.1
2023-11-26
Improvements
User Interface
- Added changelog.
Version 0
2023-11-24
Improvements
- Every journey starts with the first step.
User Interface
- Added simple version UI with discord invite button.
Game Engine
- Tiled editor data parsing/rendering.
- Sprite animation loading.
Tools
- Created publishing pipeline/scripts.